Condor’s Rule Over The WEAK: Stall Counts

Condor's Rule Over The WEAK!

Stall Count After An Infraction
After a call or infraction it is important to know what count the play resumes at. It is the responsibility of the thrower and the marker to agree on what the count is before play restarts.

The following is a summary of where the count goes in the majority of situations that will be encountered.

  1. Uncontested defensive foul: count starts at 1
  2. Uncontested offensive foul: count starts at the count reached plus 1, or 9 if the count is over 8
  3. Contested foul: count starts at the count reached plus 1, or 6 if the count is over 5
  4. Offsetting fouls: count starts at the count reached plus 1, or 6 if the count is over 5
  5. Unresolved calls: count starts at the count reached plus 1, or 6 if the count is over 5
  6. Pick: count starts at the count reached plus 1, or 6 if the count is over 5
  7. Contested Stall (Ten count): First contested stall, count starts at 8. Subsequent contested stalls, count starts at 6.

When restarting play the marker should start the count by saying “STALLING” and the number as defined above.

Other Resources:

  1. For information on HOW to handle call.
    http://wfdf.org/sotg/about-sotg/77-be-calm-strategy
  2. For information on this and other rules:
    http://www.usaultimate.org/resources/officiating/rules/11th_edition_rules.aspx
  3. Full series of “Condor’s Rules Over The WEAK
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